add Localizations
Adds the specified bundle names with its locales; those bundles will be used for command localization (name, description, options, choices...).
All the locales will be considered as pointing to a valid localization bundle, logging a warning if it can't be found.
Localization keys
The keys are the same as those generated by LocalizationFunction.
Localization file
The file can be anywhere and of any extension, as long as it can be read by a LocalizationMapReader, see the default implementation.
To know the final name of your file, which in most cases is <name>_<language>_<country>.<extension>
, you can take a look at the language tag of your DiscordLocale, replacing the -
(hyphen) by a _
(underscore).
For example, MyCommands
->[DiscordLocale.GERMAN, DiscordLocale.FRENCH, DiscordLocale.SPANISH]
will, by default, read in the /bc_localization
folder:
DiscordLocale.GERMAN
->de
->MyCommands_de.json
DiscordLocale.FRENCH
->fr
->MyCommands_fr.json
DiscordLocale.SPANISH
->es-ES
->es_ES
->MyCommand_es_ES.json
See DefaultLocalizationMapProvider and JacksonLocalizationMapReader for default implementation details.
Spring property
The property botcommands.application.localizations
is suffixed with the bundle name to the key, and the value is an array of DiscordLocale, for example, botcommands.application.localizations.MyBundle=english_us,german,french
.
Parameters
The name of the localization bundle
The locales the localization bundle supports